Sometimes you'll get footage that you absolutely have to use but it's far too dark as is.
One quick way to possibly rescue the footage is to double it up.
1. Place your dark footage on one track.
2. Color correct and brighten it as best you can (using some filter like Color Corrector 3 Way). Don't worry if it's not perfect, and don't forget to bump up the saturation if you bump up the mid levels a fair amount. The brighter something is the less saturated it tends to be.
3. Option-Click on the clip in the Timeline. (Option-Clicking will just select the Video portion of a clip with linked Audio) then while keeping Option held down, add Shift. Drag the video clip straight up to the track above it and let go of the mouse. You've duplicated the video portion of the clip atop itself.
4. Right-Click on the top video clip.
5. Select "Composite Mode" then "Add". If your clip now seems WAY too bright don't worry. Next step:
6. Bring the opacity down to about 50%. I like to hit Option+W in the Timeline for Toggle Clip Overlays then drag the line over the clip to around 50%. (If you want to get it exactly at 50% using this method hold down Command while you drag the Opacity Overlay Line down and you'll be able to adjust it in single digit increments, cool huh?)
7. Double-Click (or hit Enter with it highlighted) the top clip in the Timeline to load it into the Viewer. Goto the Color Corrector tab and start adjusting the Mids slider to the left (less bright) until the image in the Canvas is more to your liking.
None of this is set it in stone, so feel free to monkey with the method here all you want. It's the general idea of overlaying a clip atop itself, compositing it, lowering it's opacity and then adjusting it's levels that's important.
Around here, since so much of the footage we've received is incompetently underexposed, we've started to call this restoration method "bottom up pattern telegraphing" just to confuse the clients and not hurt their feelings too badly.
Showing posts with label brightness. Show all posts
Showing posts with label brightness. Show all posts
Friday, July 15, 2011
Toggle Range Check and Canvas Gamma and Brightness
You may notice that when you turn on Toggle Range Check (Control + Z) the gamma of your canvas will change, generally becoming darker with Toggle Range Check on. Why?
It has to do with FCP 6/7's insistence that it pretend it's a studio monitor. You'll see the same kind of shift when you go into System Settings… (Shift + Q) and click on the "Playback Control" and toggle Gamma Correction from "Approximate" to "Accurate".
FCP's Toggle Range Check is in effect emulating a Broadcast Monitor when Toggle Range Check is on, that's the main reason you'll see a gamma shift.
If you set Gamma Correction to Accurate, FCP will shift the gamma of the canvas to emulate a broadcast monitor and you'll see no change in gamma when toggling Toggle Range Check because it's already in "emulation" mode, as I like to call it.
Accurate is pseudo-emulation mode.
Approximate is semi-WYSIWYG.
Toggle Range Check is pseudo-emulation mode.
Btw, strange as it may sound, if you're not using a TV or studio monitor setting this option to Approximate is more accurate. You may see your footage look a bit less contrasty but that's likely more accurate in most cases. FCP won't apply a bit of gamma juju and jump from 1.8 to 2.2 because it won't assume everything is 1.8.
I like to keep this setting to Approximate because in my case, with my setup, it's more accurate to what's been actually loaded into FCP and more closely matches the raw footage. Exporting to Quicktime is another matter entirely.
None of this holds a candle to a real broadcast monitor or decent TV though for gamma/color grading/correction.
It has to do with FCP 6/7's insistence that it pretend it's a studio monitor. You'll see the same kind of shift when you go into System Settings… (Shift + Q) and click on the "Playback Control" and toggle Gamma Correction from "Approximate" to "Accurate".
FCP's Toggle Range Check is in effect emulating a Broadcast Monitor when Toggle Range Check is on, that's the main reason you'll see a gamma shift.
If you set Gamma Correction to Accurate, FCP will shift the gamma of the canvas to emulate a broadcast monitor and you'll see no change in gamma when toggling Toggle Range Check because it's already in "emulation" mode, as I like to call it.
Accurate is pseudo-emulation mode.
Approximate is semi-WYSIWYG.
Toggle Range Check is pseudo-emulation mode.
Btw, strange as it may sound, if you're not using a TV or studio monitor setting this option to Approximate is more accurate. You may see your footage look a bit less contrasty but that's likely more accurate in most cases. FCP won't apply a bit of gamma juju and jump from 1.8 to 2.2 because it won't assume everything is 1.8.
I like to keep this setting to Approximate because in my case, with my setup, it's more accurate to what's been actually loaded into FCP and more closely matches the raw footage. Exporting to Quicktime is another matter entirely.
None of this holds a candle to a real broadcast monitor or decent TV though for gamma/color grading/correction.
Labels:
brightness,
canvas,
color correction,
gamma,
keyboard command,
preferences
Friday, July 1, 2011
ProRes Plays Back Brighter in Viewer and Darker When Paused
Have you noticed this?
Load a ProRes clip into the Viewer in Final Cut Pro and it looks a little dark. Hit play and it brightens (gamma) until you pause, then it goes a little dark again.
I'm not sure why this happens but I see it regularly with ProRes clips. Some say it's the data rate being lowered for slower drives, others say it's the type of compression the timeline is using (highlight the sequence in the Browser, hit Command + 0 (zero) then look at QuickTime Video Settings in the lower left).
There's a brief discussion of it here on the Apple boards.
For me the difference in a clip that does it seems to be the size.
A ProRes clip which is 854 x 480 does have the brightness playback issue.
A ProRes clip which is 720 x 408 does not have the brightness playback issue. (Inconsistent though; some clips have the issue while others do not)
A ProRes clip which is 720 x 480 does not have the brightness playback issue.
That's the only difference I can determine between the two clips.
Playing the clips in QuickTime Player does not show a gamma shift.
Load a ProRes clip into the Viewer in Final Cut Pro and it looks a little dark. Hit play and it brightens (gamma) until you pause, then it goes a little dark again.
I'm not sure why this happens but I see it regularly with ProRes clips. Some say it's the data rate being lowered for slower drives, others say it's the type of compression the timeline is using (highlight the sequence in the Browser, hit Command + 0 (zero) then look at QuickTime Video Settings in the lower left).
There's a brief discussion of it here on the Apple boards.
For me the difference in a clip that does it seems to be the size.
A ProRes clip which is 854 x 480 does have the brightness playback issue.
A ProRes clip which is 720 x 408 does not have the brightness playback issue. (Inconsistent though; some clips have the issue while others do not)
A ProRes clip which is 720 x 480 does not have the brightness playback issue.
That's the only difference I can determine between the two clips.
Playing the clips in QuickTime Player does not show a gamma shift.
![]() |
| Gamma while Playing in Viewer |
![]() |
| Gamma while Paused in Viewer |
I don't know a solution to this and really, it's just an annoyance overall; but it's good to be aware of it.
Labels:
brightness,
final cut pro,
gamma,
ProRes,
quicktime pro,
troubleshooting,
viewer
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